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Physics are not simulated past a certain frame?

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I've set up the physics of a swinging wrecking ball and set the animation to run for 240 frames. This was not long enough for the entire "swing" of the ball-and-chain.

I'm unable to reset the timeline, but I can set the end frame to (say) 1000 frames, but when I try to play the animation, the animation progress halts at frame 240 and I cannot get it to go any further.

There are no markers or keyframes in the timeline.

What should I do to "force reset" the animation-timeline, to allow changes to the length?


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